Welcome to Final Fantasy XI
A vida como ele é… em Vana'diel claro! Linkshell BrazucasTeam/Bahamut Server
HNM TIAMAT
Autor Skyslash | 06.05.2010 | Category Mural
Oia eu denovo pessssssssoaaaarrrrrrrrr , atacando de blm denovo O.O, só q agora no tiamat lol



a luta começo meio tensa , pq a ls ainda ta se entrosando, e pra piorar tinmha uma cara da ls rival acho q a mais antiga de HNM do bahamut, querendo comprar meu antares no meio da luta , aff aquilo já tava me dando um nervoso já, pq a luta tava meio fora de controle, fomos pegar o controle lá pros 80% do bixo, mas no fim deu tudo certo,
levamos apenas 3 horas pra matar ele O.O,pow pessoal to esperando vcs ^^
HNM khimaira
Autor Skyslash | 04.05.2010 | Category Mural
eu atacando de BLM na parada ^^
esse HNM é bem facil mas essa ls complica tudo pqp, mas tudo bem

vamos lá pessoal , vcs ñ vão voltar ñ , agora q eu consegui voltar , todo mundo resolve parar, fora q é bem provavel q 5 amigos meus do remora venham para cá
SAM AF2 Hands!
Autor Sephirothknight | 27.04.2010 | Category Ding!, Dynamis, Itens, Mural
Chamando todo mundo de volta…?
Autor Alexcennah | 28.02.2010 | Category Eventos, Mural, Updates
Antes de mais nada, créditos e 1000 agradecimentos à NM Vilma Voluptuosa por ter chamado a nossa atenção pelo que tá rolando no VanaFest 2010, já que todo mundo aqui já tinha abandonado o FFXI.
Seguinte, é sério e eu mesmo não tô acreditando nem vendo no site oficial: FFXI vai incluir Level cap de 99! Mais 24 lvs pra se upar após os atuais 75!!! Incrível mas real. O que seria isso? Medida desesperada da SE pra chamar todo mundo de volta nesse provável último ano de FF11 antes do lançamento do 14?
Claro, vão ter outras coisas que vão sair nesse ano: Odin e Alexander como Summons (confirmado o Zantetsuken!!!!!!!!), 3 add-ons novos, fusão de 16 servers (Bahamut NÃO está entre eles) etc. Mas essa do lv 99 ganhou de tudo. Não só do que vai ser lançado esse ano, mas de tudo que veio nesses 8 anos de jogo. Não tem Aht Urhgan nem Level Sync pra discutir.
Pergunta pra todos: quais são as implicações do lv alcançar 99?
Site oficial do VanaFest com a inacreditável notícia: http://www.playonline.com/ff11us/event/vanafes2010/index.html
Agora sim full Askar set mine!!!
Autor Potorim | 24.02.2010 | Category Mural
Depois de quase 2 meses parado eu voltei a jogar essa semana e acabei de pegar a ultima parte do askar set!!!
Agora sim to quase terminando nyzul isle.
Como não encontrei ninguem on esses dias eu mudei pra ls inquisition e to junto com o povo q era da Elitetroop.
Mangá FFXII
Autor Alexcennah | 07.02.2010 | Category Mural, Off Topic
Para quem gosta de mangá, da série FF ou apenas não é uma balzaquiana reclamona como a Eddea, achei o mangá do FFXII traduzido para o inglês. Ainda tá em início de projeto e só tem 3 capítulos traduzidos. Mas de qualquer forma já dá pra aguardar mais.
http://www.onemanga.com/Final_Fantasy_XII/
“After all, the one to deal the finishing blow should be the leading man.” – The Leading Man
Final fantasy 14 espero q o sistema de batalha seja pelomenos parecido com o do PSU
Autor Skyslash | 03.02.2010 | Category Mural
Na minha opinião é o melhor sistema de batalha online até hj, PSu muitas saudades , infelismente os servs pc e ps2 vão fechar
E a musica de abertura é linda
Mais informações do FFXIV
Autor Alexcennah | 23.01.2010 | Category Mural, Off Topic
Entrevista que saiu com os desenvolvedores do jogo na Dengeki.
Fonte: http://ffxiv.zam.com/story.html?story=21325
Q: How much of the game will players be able to experience in the beta?
A: We started at about 10% of the final product with the playable Alpha version and are ultimately trying to perfect the underlying game system. The bulk of the game won’t be made public until the retail version is out.
Q: Will the servers be named after summons like in FFXI?
A: There’s no doubt we’ll use names familiar to any FF fan, but the scheme will be a little different than FFXI.
Q: What can you tell us about the transition from the Beta to the final version or about world transfers in general?
A: Once service starts, we want to make it so you can move along with the friends you make during the Beta to the same world. As for world transfers, that may be a possibility in the future, with some limitations probably.
Q: Does the main story concern the Eorzeans and Garleans battling over the continent of Aldenard?
A: At first, the story will open in Eorzea, that is, the continent of Aldenard and its surrounding islands. However, the Garlean Empire is based on another, larger continent.
Q: What part does the mysterious power (Echo) or the crystals play in the story?
A: They serve as the basis for the whole story. We want you to discover the truth behind this as the story unfolds during play.
Q: Will Chocobos make an appearance?
A: Of course! However, we are still exploring ways for us to use them in a unique way compared with FFXI.
Q: We’ve only seen airships being as army warships so far, but will there be any that adventurers can ride?
A: Of course there will be vehicles to transport adventurers around, but you’ll have to wait a little longer for the details.
Q: Give us the highlights on character creation.
A: We’ve focused on really allowing the player the freedom to make any kind of character they would like, and designed them to be a much more natural fit with the game world. Depending on your class, even your starting equipment will be different.
Q: Can you change the age of your character?
A: There are no age settings, but to some extent you can alter their appearance to look more experienced.
Q: So, your starting equipment changes based on the class you choose?
A: Starting equipment does change based on your class? However, the equipment you wear from then on is completely the choice of the player.
Q: How is the magic system?
A: Magic is classified by levels and by the school the spell is from. For example, spells that serve the same function (e.g. heal HP) might have a different level of potency, an area of effect, longer casting time or higher MP cost depending on the school of magic the spell is from.
**Translator’s note: The answer used very general terminology, but it appears to reference how a healing spell can be classified as Cure I, Cure II, Cure III under White Magic, or at the same time, Pollen under Blue Magic. So there are different levels and different schools that refer to the same function.
Q: Will there be any familiar spells that didn’t make their way into FFXI?
A: While there will be familiar spells from the Final Fantasy series, a lot of the magic that didn’t make it into FFXI simply can’t be used in an MMO. If it’s too difficult to work in an MMO environment, we can’t say it’ll appear.
Q: Can classes other than Disciples of Magic use magic? Also, can Disciples of Magic use swords or other weapons?
A: Classes are somewhat pre-defined, but that isn’t to say there won’t be the possibility as you continue to level and grow your character.
Q: Does magic use up TP?
A: At this time there are still many things yet to be fully examined.
Q: Are there times when you have to light your way through a dungeon?
A: There are places that will be very dark, but at this time we are considering the need for any torches or illumination magic.
Q: Will there be seamless movement between dungeons and fields?
A: Yes. Adventurers can travel seamlessly from bright, sun-bathed fields to the deepest and darkest of dungeons.
Q: Will monsters behave similarly to FFXI, with Active and Passive types, different ways to sense players, linking, and all that?
A: Of course, there will be many monsters romping around in field zones. The behavior elements from FFXI will be used again, but there will also be other unique elements the can determine a monster’s behavior, like herd mentality or environmental factors.
Q: Will Banzoku simply attack any and all humanoid characters without prejudice?
A: They are human as well, so naturally there are some who wish for peace, or some who are traitors to their kind. There are some who may even be willing to do business with players.
Q: Are there monsters that will fight each other?
A: In the beginning, we came up with something like a food chain system, and it may end up in the game in some form or another.
Q: When you think Final Fantasy, you think summons, so…
A: They’ll make an appearance. However, they take on a role closer to that of being gods. There will be more than a few hurdles to get over before you can secure their aid.
Q: Do the Banzoku have classes as well?
A: Just like humans, they have a unique culture and society, and they will have classes they excel at.
Q: Will we see popular monsters such as the Mandragora?
A: You can look forward to seeing more than a few of your favorites from FFXI in the game.
Finally Sea!!!
Autor Potorim | 14.01.2010 | Category Mural
Finalmente depois desse tempo todo enrolando com cop peguei sea!!!
E jah comprei meu Loquacious earring pra rdm/pld!!!
E não deve demorar muito pra pegar o rajas.
Homam set yes please!!!
Links
Categorias
- Avatar (13)
- Camps (1)
- Dicas (9)
- Ding! (47)
- Dynamis (23)
- Eventos (34)
- Expansões (13)
- Farm (9)
- Guias (1)
- Humor (14)
- Potoluck (3)
- Imagens (10)
- Itens (38)
- Jobs (9)
- Limbus (2)
- Linkshell (20)
- Missões (22)
- MoogleCast (2)
- Mural (229)
- Músicas (3)
- News (11)
- NPC (5)
- Nyzul Isle (1)
- Off Topic (28)
- Podcast (8)
- Quests (12)
- Solo (10)
- Updates (44)
- Videos (17)
- Websites (5)
Arquivos
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
- June 2009
- May 2009
- April 2009
- March 2009
- February 2009
- January 2009
- December 2008
- November 2008
- October 2008
- September 2008
- August 2008
- July 2008
- June 2008
- May 2008
- April 2008
- March 2008
- February 2008





